Christina Goestl c@clitoressa.net
s.EXE Her Happy Boldness

Ars Electronica 2001 : Party | Installation | Presentation | Text | Katalog



s.EXE Her Happy Boldness – Installation avec User Interaction        




rhizome.org
Opening Party Ars Electronica 2001
Soundsgood/A/D, Betalounge/D, Stehtrommler Hirsch/A, Nico Palermo/D/USA, s.EXE/A, kitchen club catering/A, MC Didi/A, /.maia and nja (Vidok)/A, Earcondition/A, Female Artistics (breakerinnen)/A
Design: Dietmar Bruckmayr/A
Organization: Martina Berger/A
In co-operation with: Kunstuniversität Linz


s.EXE Her Happy Boldness played also at MarG at Why Not, twice, and once at a pretty strange rainbowparade after-party at a voluptous Viennese palais sans aqua. Thanx a lot to Renée Mussai, Boris Kopeinig and all of you nice party crowd !i!i!




s.EXE Her Happy Boldness - MC_user



s.EXE interactives. visual sequencer. Christina Goestl.


   
Der Ausgangspunkt von s.EXE_HER HAPPY BOLDNESS ist die Frage "Was wäre wenn". "Was wäre wenn" steht hierbei als Ausdruck für die Lust an visueller und kommunikativer Hypertrophierung unangepasster Verwegenheit und multiplen Begehrens.

"Was wäre wenn" ist ein Spiel mit serieller Methodik und Bewegung. Es geht darum, aus den Bilderwelten unangepasster Verwegenheiten eine Aktion zu machen, indem man sie temporär verkettet und somit eine Wirkungsbezieh-ung der Bildsequenzen entstehen läßt. Die Funktionen der Bildsequenzen bestehen in der Vervielfachung und Zerlegung und Wiederholung und kommunizieren Differenz.

s.EXE interactives ist konzipiert als ein offenes System mit dynamischer und interaktiver Struktur, die in der Verflechtung der Wirkungsbeziehungen durch die UserInnen-Inter-Aktion ihre laufende Fortsetzung findet. Entdeckung durch Spiel ist das Ziel.

 
  s.EXE_HER HAPPY BOLDNESS: the point of departure lies in the question "what if"/"what would (could) happen if". In this context "what if" expresses the desire for visual and communicative hyperthrophying of brazen boldness and multiple desire.

"What if" is a play with serial methodology and movement. It aims to bring these images of brazen boldnesses into action by temporarily interlacing them, and thus allowing an effect relationship between the image sequences to develop. The images come into existence via the process of multipli-cation, disassembling, repetition, and communicate difference.

s.EXE interactives is conceived as an open system with dynamic and interactive structure, which finds its present continuation in the effect relations created by the user interactions. Playful exploration.

Manuela Hofer   Translation: Renée Mussai


s.EXE Her Happy Boldness





  • Renée Mussai Statement:

girls girls girls and the freedom to choose: multiple [sexual, racial, cultural] identities, bodily pleasures, above all: narcissism, more, always.

"I love myself when I am laughing ... and then again when I am looking mean and impressive" - Zora Neale Hurston.


• Lewis Carroll: Through the Looking-Glass:

In another moment Alice was through the glass, and had jumped lighty down into the Looking-glass room. [...]
Then she began looking about, and notices that what could be seen from the old rooms was quite common and interesting, but all the rest was as different as possible.


• Kathy Acker, Bodies of Work, Seeing Gender

Childhood:
when I was a child the only thing I wanted was to become a pirate. ... pirates lived in the living world because pirates had
fun. since pirates lived in my books, I ran into the world of books, the only living world I, a girl, could find. I never left that world.

Adult:
I'm no longer a child and I still want to be, to live with the pirates. because I want to live forever in wonder.


     
 
  www.clitoressa.net
www.matrix64.net
www.clitoressa.net
www.---.---/kagran


www <= was.wäre.wenn

keywords

my.img = alt.img = tmp.img = img.shift
Die Unangepasste. Verwegenheit. Multiple Identität. Fe-male. Die Alterslose. WasWäreWenn. Ver-dichten. Superimage... Kooperatives Netzwerk. Prozess. Offenes System. Dynamische Struktur. Interaktive Applikation. Visuell. Kommunikation. Spiel. Sexy tech - high impact.
     
http://www.aec.at/festival2001/
http://www.aec.at/en/archiv_files/20011/E2001_407.pdf
   


clitoressa.net _ sexe Christina Goestl c@clitoressa.net